we were fighting to reduce the def lvls not to increase them, i personally think that those classes that are or shuld use the mdef cube are decently tanky against mag classes, they do not need the extra def lvls or the rmd, i am up for leaving stuff as they are, but idc much
do you play Heavy armor classes ?? do you take 20k dmg from Psy 50k and 60k from wizz that use spark 20k and 30k from Mystic DD EP 3 spark you for 40k critc veno hit 20k normal all that on Barb . regarding that most HA Classes use Dragon set for aps build ( Dragon doesn't have RmDT ) so how is that tanky when a barb on full def drop in 3 sec to a magic class ? meh go try HA classes then come commentabout the DEF lvls iDC maybe remove the RpDT from both Puzzle and from Ascendant Cape and remove vit tome will Balance stuff out and make Phys and mag classes equal since try hard scripters has so many def
idk wtf u saying and idk why fck am i arguing with a nut but to answer ur question no i dont play any of them but i do fight them and as i said i think their defence is decently fine, if u getting destroyed in full def gears in 3 sec u shuld consider playing other class
maybe you just not good enough why don't we fouce on the topic and stop acting all big don't talk if you didn't try HA fighting vs them and finding them tanky proved nothing more than you not skilled enough since most Items have RpDT why not we get items with RmDT its retarded how a mag deff Neck has a Reduce pdt just like the Pdeff one OR just remove the RpDT from Puzzle necks and Ascendant cape and Tome or remove vit tome only tryhards use it and vit barbs doesn't need itsomeone like you is just saying Magic Classes is not Physical tanky while Heavy armor classes is Magic def tanky
it's been a long time since i posted a Nerf/Post topic but this topic is not a nerf/boost one simply wondering after i was checking gears out and rarely see players with Heavy armor barb/WR/seeker most server is LA EAs then magic classes and i came to an conclusion which seems unfair and strange i was checking the items and the stats it gives and comparing found that most Items has RpDT and doesn't have RmDT it's nown that HA Classes has low MagDeff around 13k-15k also everyone knows that magic Classes are the strongest DD in the game with powerful DMG Vit Tome = 5% RpDTPuzzle Cube (even the Elemental one) 5% RpDT (why would a magic puzzle has a RpDT instead of RmDTAscended dragon Cape (mostly wore by Vit players) 5% RpdT and there's no a 5% RmDT version of itsomeone smart will pop up and say becouse magic classes are squishy to Physical attacks ?? where man ? all magic classes has a skill that make them tanky also it's Arcane Armor its supposed to be squishy to physical attack JUST like Heavy armor is squishy to masgic attacks i mentioned that all magic classes has skill to make them tanky to physical dmg Mystic has the pdeff&wood buff veno has fox forum and so many reduceDmg buffs Cleric ? we call know , Psy white vodo Wizzard pdeff/earth shild so the RmDT was Nerfed in WR/barb R8 Bounes WR from 15% to 12% barb from 12% to 8%so i would love to suggest to remove Vit tome or add one with RmDT also the magDeff puzzle should be RmDT instead of RpDT and do something about the cape ? only Cleric are the only class taking advantage of would be a great help to Vit barbs since they don't need that extra RpDT and they are squishy as hell to magic dmg specially with debuff/genie spark can die in 3 sec OR change the RpDT on these items to a +5 DEF lvl instead of 5% RpDTif the Elemental puzzle get updated and we can recraft it or buy new one if you scared to lose your engraves keep the old one and make a new one at the end it would be all good if all these RdT stuff was removed making people script like a no life -.- also it's retarded cuz script crash game for some players i don't use it myself because it crash my game if i try to click itplz No retard Comments from some nerds who would comment "no" if you have something to say +1 or -1 with reason no retards thx