In order to stop prices going up u need to set a capThe 30st cap is good but not every1 uses st to make themFor sure it helped those who wanted one for alts and didnt wanna pay outrageous pricesOnly way to stop this is to add WWI/cogs at npc for 70 ec each 80x70 = 5600 ec+ mats = around 7k ec/belt(as it should be)2.4k + mats = approx 4k for neckAnd prices are back downBut then ppl will sell them for lowerAs much as id love this to happen idk if it will
Adding more EC, or more ways to farm it, doesn't really help. If you want prices to decrease you need to remove EC. As more EC enters, prices go up as people now have more and can get it a lot easier, thus making them less valuable. Removing EC, makes the EC worth more and as a result, less of it is worth a lot more. The problem is, we could make ornaments a fixed price, but people will still sell good engraves at a very high price. An economy only works if ALL players value the currency (EC) equally. If there's too much (such as profits from botting..) then the currency becomes worthless and large quantities are needed in order for people to consider that amount valuable. Hyper inflation is occurring currently, if you really want to solve it, create a new currency at a very large exchange rate and then re-vamp how things are farmed, obtained and how we can farm this new currency, hence lowering prices. For example (don't take this example as serious, it's just for demonstration): 5,000 EC = 1 New EC, it now holds much more value than one old EC.
I agree with most of what you said except the last bit. We already HAVE an old currency (OEC) and unless you force people to exchange by reporting everyone who still has EC, no one is going to use the new currency. Also, when the market crashes again from another currency in a year or so, this will be suggested again.Tbh, remove ways to get EC with bots (shrine of ancestors), set a price for WWIs and COGs at 70 EC in forges. Bump NW ST reward slightly so people can reroll necks/belts more. Prices will drop over time.
Tbh, remove ways to get EC with bots (shrine of ancestors)
This. Make it completely impossible to bot-farm any sort of currency in mass.Meaning : Completely remove EC as a reward from PE.Completely remove EC gain from mobs on main-map (Shrine)With the surge of russians and burdettes lately, botting has been an issue for a while now, but I don't think that's the major issue here.
There's too much currency and too few sellers of the items so prices hyper inflated. Remove EC methods, buff ST methods and fix ornament prices to x amount and you'll see everything slowly crash in value. Botting is a big issue because, say someone runs 10 bots to farm EC for their main account and each bot gains a garbage 100 ec/hour, that's still 1k ec in to the game per hour.
Zhake / Toby botted millions of EC and thousands of gold but Agatio did nothing to stop itSame goes with Burdette / Soochi / and others who botted Trials for millions of dama's before PE was made
I also think Morai should be nerfed. Make it 150+ only and that nerfs it hard as hell for a few people with 100+ alts that they can ezpz level to 140 or 145 (I forget which is the requirement). Then remove or nerf EC gained from it.
-1 cuz suggested by someone who has no education in economics lmafe
Setting any type of strict conversion limit on materials for gear/gear itself, whether they're dama's, PE, cogs, wwi or DS will only hinder the economy further.The only current limit we have similar to that is for dama's, where you can convert EC into dama's, but the thing is you pay much, much more by doing this than buying from someone else.These limits work if you want to rise the prices, but they only hurt the situation further if the objective is to lower them.As for the NS OBC per crystal increase, i'm all up for it but for a different reason. It's suposed to be about farming, a better alternative to Shrine of the Ancestors with the risk of losing it so easily, but the thing is, the only ones you see farming there are pre-150's, the odd full def barb, and the occasional random farming about before ragequitting the instance after dying one or two times.And that's the issue with the current NS farming, not enough reward for the risk. I hang around there myself and I can ruin someone's 5-10 minutes of work just by 10-15 seconds of PvP, if at much. One time I got around 300 ec in 5 minutes just going against 4-6 others with my friend, killing them (there was ~100 scattered accross three of them), taking the OBC and putting them in bank like a pussy before we kept fighting them.Along with the NS increase, i'd also suggest an increase to Shrine of the Ancestors since it's a great place for newbs, but that'd obviously only result in more harm than good with bots.Morai already only gives 1 Event Token that can be sold, the rest is PE (2-5 of'em I think?). Nerf it anymore and it becomes pointless to do.
Ah, I thought it still gave EC/ST. (I've been too lazy to do morai event for ages).