So I've heard quite a few people, in game and on forums alike, complain about sins walking around with 3.33 APS and God of Frenzy. I personally haven't rolled this, but I'm genuinely curious: how is this more OP than 4 APS?
Realistically, you're hitting double damage for 20% of your hits on average, right? Unless there's more to the math than what I'm doing in my head, that's 120% damage overall...which is about the same boost you get with 4 APS over 3.33...if you don't factor in the 5% hp drain from GoF, and the fact that 4 APS is more likely to proc any other stones you have in sooner, like Gloom, Quicken, etc.
So, what's the verdict? Why do people complain about these sins in particular? Am I missing something?