Epic Perfect World

Suggestions from 2015 brought back

Offline Nea

  • Game Master
  • https://imgur.com/a/vsZDCYv
So imma just write down the suggestions that seemed decent
1. Add vitality requirement for the ascended defence cape (750)
2. Restrict rings ( EAs keep for viability of ct build )
3. Add reduce magic damage taken 5%  on HA/LA Helm (instead of evasion/accuracy)
4. Add 10% reduce magic damage taken to WB armor set and remove the 5 defence lvls (At this point the critic)
5. Increase Genie Spark usage cost to 90
6. Increase cooldown of Life Hunter
7. Fix Cursed Jail Spark usage glitch ( uses 1 spark 24/7 but costs 2 sparks to cast )
8. Increase WR Damage (New claws for WR  = 10-15 atk lvls more)
9. Increase psy's physical defence

No hate or such, just put
1 +/-
2 +/-
..
..
8 +/-
9 +/-
just curious to see opinions and if anything is taken into consideration , none of these seems bad
Please dont create drama
Last Edit: Jan 04, 2016, 02:35 pm by Seby, Reason: Genie spark change from 110 to 90 as suggested by thread

infernchidhu

1 +
2 - ( EA )
3 -
4 +
5 ~
6 ~
7 ~
8 +
9 + ( edit : idk )

Offline Nea

  • Game Master
  • https://imgur.com/a/vsZDCYv
1 +
2 - ( EA )
3 -
4 +
5 ~
6 ~
7 ~
8 +
9 +
forgot to mention that EAs would keep the rings if that happens since it was said from start

Offline BAQWULF

  • Best barb on server
  • I can tell if you are fail or not just by looking at your gear...
  • Characters: BAQWULF
  • Faction: ArtOFwar
1. neutral
2. -1 unless HA/LA/AA + weapons get restricted too
3. -1 as i said in other thread helmets are fine as they are
4. -1
5. +1
6. neutral but tending to +1
7. totally +1
8. -1
9. neutral but tending to +1
The moment when haters become fans *rofl*



Offline Masuta

  • The Adversary
  • Habits ♡
  • Characters: Masuta
  • Faction: Adversary • Tyrants
1. +1
2. +1
3. LA +1 HA -1
4. -1
5. +1
6. +1
7. +1
8. +1
9. +1
Last Edit: Jan 03, 2016, 07:52 pm by Sophrosyne
here for the memes, there's nothing else left anyways

Offline Nea

  • Game Master
  • https://imgur.com/a/vsZDCYv
1. +1
2. +1
3. Helm is fine, maybe change the reduce phy dmg taken from mdef cube to reduce magic dmg taken instead, since mdef and pdef cube have rpdt.
4. -1
5. +1
6. +1
7. +1
8. +1
9. +1
as much as id like that, adding that feature on actual necklaces will force every1 to re-craft them, most having good stats at this point
so its way easier to do the stated above

Offline Masuta

  • The Adversary
  • Habits ♡
  • Characters: Masuta
  • Faction: Adversary • Tyrants
as much as id like that, adding that feature on actual necklaces will force every1 to re-craft them, most having good stats at this point
so its way easier to do the stated above
true, forgot about that lol
here for the memes, there's nothing else left anyways

Kasing

I like the idea of gear change, however, I find it a bit crazy to add magic defense bonus on heavy armors when they already camp def and are super hard to kill... I would rather see chan rings being only for robes considering the fact that archers throwing 10 arrows per second is a bit ridiculous in my oppinion

Offline Snow

  • I'm being stalked
  • Characters: Snowmelt
  • Faction: Siege
1. +
2. Neutral
3. -
4. Neutral, (+ if rings get restricted)
5. -
6. - 
7. +
8. +
9. +

Offline Neve

  • Forum Veteran
1. +
2. /
3. /
4. /
5. +
6. /
7. +
8. +
9. +
Avatar made by Kei

Offline Savi

  • Old Player
  • ♥Zhoephast was here♥!ace too♥
1. + or remove the stupid cape already.
2. +. can make costum rings for con wb and heavy wf. (Magic rings with vit req. for con wb and phy rings with str req. for heavy veno.)
3. -. lel meng too much def. already in this game.
4. Neutral. Could add like 10 percent hp addon instead so arma wbs could benefit too.
5. Neutral. That or simple cap the reduce.
6. +.
7. +.
8. -. Actually not needed if some of defence gears will be removed.
9.Neutral.

And what about removing stats from all cards and leave only one card set to be usable like that +S or hows it called.
Last Edit: Jan 03, 2016, 09:30 pm by Savi

Offline Nea

  • Game Master
  • https://imgur.com/a/vsZDCYv
1. + or remove the stupid cape already.
2. +. can make costum rings for con wb and heavy wf. (Magic rings with vit req. for con wb and phy rings with str req. for heavy veno.)
3. -. lel meng too much def. already in this game.
4. Neutral. Could add like 10 percent hp addon instead so arma wbs could benefit too.
5. Neutral. That or simple cap the reduce.
6. +.
7. +.
8. Neutral.
9.Neutral.

And what about removing stats from all cards and leave only one card set to be usable like that +S or hows it called.
i like the last part but would for sure not get added coz it would make many ppl unhappy i guess? but yea would remove cards switch for def camp
Last Edit: Jan 03, 2016, 08:43 pm by Seby

Offline FMP

  • Slayers
  • sea ping
  • Faction: Tyrants
I have better suggestion, bring def cape back to sins+mages  ^-^ ^-^ ^-^ ^-^ ^-^

Offline Royal

  • S❤
  • retired drawer / Nea was here❤ / Mana was here too xoxo ❤
  • Faction: Codex mercenary
1. +
2. +
3. +
4. dont care
5. +
6. +
7. +
8. dont care
9. dont care
Nea: this is proof of my power abuse mwahaha
proof of how noob u are

Offline wasdz

  • avatar
  • Forum Veteran
+1 to new helms 

But they shouldn't provide any more defense than the current ones, def is already high enough as is. Give them attack level bonus or something along those lines. 
♡ Bellend ♡