Make take aim be able to chase the target again, now when you fully cast and the target goes above range skill stopsBefore we could fully cast take aim on a running target and it would still hit the target after fully charge if they were out of rangeI don't know if it's possible to fix it but if it is please do it
Quote from: Maxy-1 not fair -1 not fair
-1 not fair
+1....or atleast increase its range a litle bit.....
Nah, range is fine