I get tired of arguing the same point over and over in 1.4... remove genies and you will feel alot more balanced.MageTank
Stop doing it then?? If they remove genies, how will AA classes like Cleric/mystics/Venos be able to fight against sins/bm?? Or how will a sin be able to fight against a wizzard/psy?? If you get stunned by a wizzard/psy you're dead for sure. Removing only genies would only make PvP way too boring.To make server balanced, they would have to remove R8 AND genies.
You've obviously never played a 1.3 server...You learn to not depend on your genie. And you forget, along with AD, occult is taken away. You just assume that because you can't use a skill on your genie, you're dead? What happens when you run out of energy? Smh. Too many players spam their genie skills because they can't play their own class, removing genies gives more of a need for skill.However, this will never happen. Ever. So lets just not argue about it.
Removing a genie will bring the absolute most balance to the server. I agree, rank 8 is OP and needs to be nerfed signifigantly. Mages should not have purify swords. This combined with arcane defense makes them hard to kill for melee classes, and shouldnt be possible to have together. Fighting sins is easy for magic classes. I defeat them without using puri sword or even genie skills (arcane defense can do 90% of the work, as it seems to purify any movement restriction) while the insane damage of magic classes finishes off sins. Warriors are indeed hard for ANY magic class to kill, but it is still possible. I did this back in 1.3, WITHOUT undine strike, without these new spells to defend against warriors, without genies or attack/defense levels. I did it without the physical harm reduction working too... how can you possibly say its impossible now, with all of this shit handed to magic classes? If anything, its easier to defeat warriors now than it has ever been in PW history. You forget my good sir, no single class was EVER ment to be able to kill every single class in the game. Each class should have a direct strength, and direct weakness. Warriors broke this rule in 1.3, and 1.4 fixed it. There are going to be certain classes you can and cant kill, its what gives value to every single class, and makes every single player in the game a valuable addition to the team.1.4 has ***ed the mindset of the players up, and they seem to think if they cant 1 shot everyone, or be immortal to a certain classes damage, then they are too underpowered, and needs a boost. This is not so. Seriously people, learn your classes for once in your life.MageTank
When did i say "only genies". I said remove genies and you will feel ALOT MORE BALANCED. Genies are the most unbalanced part of this game, not the only part. If you would have ever taken the time to read any of my other posts, you would realize i have been an advocate of nerfing R8 long before this thread (or your opinions ,for that matter) ever existed. Genies give too much imbalance to the game. Allowing holy classes to hit faster, allowing werebeasts to infinitly tank even more, allowing mages to 1 shot classes with a single skill, the list could go on forever. It offers THE MOST imbalance out of all of the aspects 1.4 offers.Hell, while we are on the subject:Psy's ability to buff others with SoS is OP. Rank 8's insane attack and defense levels are OP. Magic Rank 8 purify mod is OP. The proc rates of every single new mod is OP. You understand, everything you stated that made sins OP, or impossible to beat, a single pill can fix, right? You can use an anti stun pot, and have 15 seconds to be immune to stuns. I dont approve of using pots in pvp, but they do exist...Understand, magic classes have less physical defense, and are prone to die against physical attacks. Much like light armor users die more often than heavy. Its simple game mechanics. Please learn general mmo logic before posting my good sir x.xI dont play coward classes for a reason. You basically proved my point, as ryan is the current user of Shazam, and he uses genie skills to defend himself 24/7. Without genies, you would have defeated that werebeast with ease. Ill gladly 1on1 you, but it wont accomplish anything. The mage i use is rank 8, and fighting sins is too easy, as like we both stated, rank 8 is OP. I dont need to physically play a class, if i fight the class i speak about often. Ill log on right now, and we can do a little demonstrating...MageTank
Ill log on right now, and we can do a little demonstrating...MageTank
Sin is one of the most OP class in here stop saying its not OP and that it requires skill to survive.
God, Mac do you have a sin, don't you?? How long it takes to drop a sin with a Mystic?? Wizzard?? Bm?? Psy?? Barb?? You just like everyone else that complains about sins they are OP because they have a bunch of stuns just because you (Like everyone else) can't fight against, lose, and then complains "they are OP" -sigh- get a dex genie pl0x or a high energy reg rate one, or go make a psy/barb instead.-
Lol. You sure he's the only one to try that?