Once I add a better team balance method, I could slightly decrease required time to dig or increase the wait time after death, so the 1 hour battles shouldn't happen.
increase the time for respawn after death is the most applicable and best choice. the tiny reward you talkin about would encourage some people to use alts. not specific they would win.. just like Nw, people logs alts. and the nation with most alts lose.. so if a team lets say is 50, 30 of em is real people and 20 is afk alts. this team automatically lost. which is bs, and wast of time..
So we shouldn't do NW at all?
No, this was intended as a pure pk area, giving both side rewards would just make the other people don't do shit and put in as many as possible alts-1
Imagine people using 30 - 50 clients for 10 ST rewards...
There a way for aga to put a nation over our heads? like frost/flame or something basically blue/red in a sense to prevent people hitting you or something?