Hello, next patch is coming soon and I've been thinking of a best and painless way to fix so called "def camp" in PvP. Restricting the rings isn't the simplest, because there's over 150 rings to restrict + people would lose the engraves they invested in.This will very most likely happen with next update, so I am just giving you guys a heads up. Here's my idea:1. removing physical reduction from all lower level tomes and replacing the 6% phys reduction on Thousand Miles of Mist with -3% channeling time. This should fix the problem of arcanes being far too resistant to physical damage in full defense gear, but the tome would still benefit both magic and physical classes. New stats will be:50 vit-3% ct +1 m/s movement speed2. restricting the Ascended Dragon Cape from assassins - should fix the problem of assassins being too tanky in full def set. Change is tiny, but should be effective enough
dude also remove the crit from dex tome and make it accuracy xD
1. -3% doesn't sound good, how about we replace it with 3% rpdt instead, it would be efficient also including the 2nd idea of mine below.>2. How about we restrict it for mg/wf/psy/seeker/mystic/ea too.
Cape should be restricted from MGs and WFs too imo, about tome kinda -1 should just restrict dragon rings and lvl 145 ones any less lvl ring pdef would be irrelevant
zFlash will make R8 full def to compense and add to Auto-Hotkey, by the logic of life a fighter cant change his clothes while in combat, only weapons, like a sword, a grenade, a knife,if we apply this here, everything would be fixed, people would atill be able to build their classes as defensive but they gonna have to stay this way while in combat.