Trying to keep things the way they are*, if all are for nerfing things, then idc, if it makes mage unplayable in mass, then I'll be like all the other fgts and main ea for pk
I agree, just restrict rings, helmets, cape.
see dood the smart guy
This and then all the problems and complaining poofs in 1 patch.
You know what, changing my stance.+1 to restricting everything. I want to see how this turns out.Restrict cape to tank classes only, restrict rings, restrict arcane helm.
dragon gear
Hello everyone! Since everyone in EPW uses def sets and the amount of def campers has increased, many classes lean to take the pk to a state in which numbers / duel decides the winner, duel applying in playoffs of course every class has a weak point and can die at some point but some try hard to get in duels or aren't killable in any wayWizards has been boosted before the existence of 'def camping sets' and now since everyone has them, wizards have become way too tanky and even my sin (with 74 ATK level with 2.86 GOF and what is around 45k patk) cant take one down unless a special case or the wizard doesn't know what he's doing or does't use script ( Yes everyone uses script these days). reaching a state in which no physical class can kill a wizard even if is a matter of outplay is stupid my sin with gof and all sht deals 2.2-2.4k 3 sparked aps and isn't able to take it down even after using occult geniethe damage outcome is stupidly low and it doesn't even forces the Wizards to use genie as a defensive rolenow some smartass sin gonna come and say that he can do it and u just have to dph, he cant do it and i'm sure of it, thats why even best 'dph' sins such as > put names here < are forced to win 1v1s vs wizards in duels every single time at playoffs and mass pk in terms of damage, if a mage is buffed, u cant kill it unless u purge while every other class diesthe amount of wizards has increased drastically in the past few months just because of this un-needed boost that aga did, or atleast, at that moment needed, which currently is not necessary I have wizard myself and I tested tanking sins with just using purify weapon with 2x def and normal def gears and I was able to tank sins without using genie, and my purify was working even against DPH sins. Without making this post so long and boring lets just say thisI suggest fixing taking genie spark away ( or lowering its %) and taking the 15% pdef set bonus, it isn't balanced how they can hit 60k in 1 click.As my Seby says "either make them have a loss going with that high def or take the def and let their dmg".
i think ur just bad lmao