Mages have become tanky coz of scripts and def camp, its truesince u cant remove scripting and the insta def switch, remove def cape / phy 15% rpd or atleast 10% of itorremove their genie sparkis either u pick dmg or defence
Think about it, you'd basicaly encourage def camping further due to too little (debatable so lets say less) def without it.
Restrict the defence gear to support classes only bring back the nice fast paced that we used to have
Please keep it clean now.
lets not make it all about mages its not the only class that camp def lol, i hit 6-7k on any ea that do the def camp lets not talk about the 5ks on the sins. They do need spark to kill sometimes. ^ but def camp wouldnt even help since it wont even be able to kill an ea in 1v1, now its an even match up.I dont have problem with fast paced pvp since i barely die on this or any other server with no def gear, but fast paced pk is boring you just mindlessly aa your party leader and kill everything in 0.1 sec, its much more fun when you need actually to do something other than mindlessly aa and spam skills
go remove genie spark and u acquire exactly what u stated aboveno 'fast 0.1 sec kills'
lets not make it all about mages its not the only class that camp def lol, i hit 6-7k on any ea that do the def camp lets not talk about the 5ks on the sins. They do need spark to kill sometimes. ^
Not everyone is the one shot like you
Hello everyone! Since everyone in EPW uses def sets and the amount of def campers has increased, many classes lean to take the pk to a state in which numbers / duel decides the winner, duel applying in playoffs of course every class has a weak point and can die at some point but some try hard to get in duels or aren't killable in any wayWizards has been boosted before the existence of 'def camping sets' and now since everyone has them, wizards have become way too tanky and even my sin (with 74 ATK level with 2.86 GOF and what is around 45k patk) cant take one down unless a special case or the wizard doesn't know what he's doing or does't use script ( Yes everyone uses script these days). reaching a state in which no physical class can kill a wizard even if is a matter of outplay is stupid my sin with gof and all sht deals 2.2-2.4k 3 sparked aps and isn't able to take it down even after using occult geniethe damage outcome is stupidly low and it doesn't even forces the Wizards to use genie as a defensive rolenow some smartass sin gonna come and say that he can do it and u just have to dph, he cant do it and i'm sure of it, thats why even best 'dph' sins such as > put names here < are forced to win 1v1s vs wizards in duels every single time at playoffs and mass pk in terms of damage, if a mage is buffed, u cant kill it unless u purge while every other class diesthe amount of wizards has increased drastically in the past few months just because of this un-needed boost that aga did, or atleast, at that moment needed, which currently is not necessary I have wizard myself and I tested tanking sins with just using purify weapon with 2x def and normal def gears and I was able to tank sins without using genie, and my purify was working even against DPH sins. Without making this post so long and boring lets just say thisI suggest fixing taking genie spark away ( or lowering its %) and taking the 15% pdef set bonus, it isn't balanced how they can hit 60k in 1 click.As my Seby says "either make them have a loss going with that high def or take the def and let their dmg".
okay then i ll state my oppinion on this as well.... maybe i might be "too classical" on that but regarding wizards (and all other DDs too) a wiz is a DD class and DD classes are supposed to do damage. And if you realise you are playing a DD class and you realise that you are supposed to deal damage you MIGHT realise too that you should deal as much dmg as possible per hit.... So (maybe just) in my oppinion DDs shouldnt camp def gear at all cause their job is to nuke ppl and then die themselves cause their job is done and not tank as much as possible... At least that is how i play my archer and i dont care if ppl call me squishy when i get aaed on in mass pk (OMG SHOCKING!!! BAQWULF pks too O.O ) cause if i look at my dmg log i deal double dmg on them that they deal on me.... whateverOn the other side regarding genie spark... i gotta admit that i am not familiar with all genie skills but as far as i know spark is the only skill that reduces targets elemental def this far... if i am wrong and there is some skill for Wood/Water/Earth/Metal resistance too please feel free to tell me... Since you cant change ppls playstyle by argueing with them or so i d suggest to nerf the genie spark somehow... ty