Yes I understand but it's still impractical. I said the flag because it's the only way I know of to disable a genie. As for the gear, how do we take it off people? Trusting they will keep it off is not a good idea and we can't even check. Also, seeing who exits the island first if two people escape at very similar times, how would we know? If it's one player in the place at a time the event would be way too long.It's good to think of an event but it has to actually be practical with the game.
The idea is nice but it's not very practical. Using everyone's ideas that I've read it could go like this: Each player digs a nation wars flag at their starting area, the starting areas should be all around the edges of the map. The flag disables genie and makes everyone run slow. Skills should be allowed along with pk, no pots though. Scattered around would be mobs that 1 shot you even with end game gear. The aim would be to get to the middle and dig a chest which would give you a token or something. At the end of the event, the player with the most tokens would be the winner. The map would have to be big. I guess Aga could make the map so you can't fly.Not exactly escaping the island but that seems quite impractical due to GMs being limited and not omnipresent.
Let's make Hunger Games happen. 2 players each class so 20 in total. Everyone is stuck in the Tideborn islands and no one has charm/pots/items/flyers/mounts or anything except TT90 gears and more valuable things can be obtained in the islands like TT99 armor/wep or G15. Make this happennnn GNs pls
no...because a little girl will die....probably you >_>