gof + int daggers is the only way to win vs arcane classes who camp def gears + purify weapon and run until tidal goes off. mystic's like Yinster, Woda, Apprentice, eps like leizo for an example. (even then they would win vs 2.86 gof sins so removing gof + int dagger would make sins too useless)and also bm's who camp def and keep leaping
nerfing gof to ss is unacceptable, it will turn into game of luck since ss = luck gof is somewhat expected
currently no single class in the game needs a buff or nerf. -1
Damn, when was the last time you left blue name
well thats truebut still id love ring restriction + 1.5 skills removal
The game is all balance leave it as it is .. If u have no skill to play ur toon then don't play every class is op just learn to play
remove aps from gof daggers could be solution but i dont think its op tbh, but ye old skills with a bit boosted cotd would do it, aps sins wont have that much long stun and elimination to freeze u from africa