I'm not sure why this stat is even on a magic weapon. It makes literally 0 sense as to why this is a roll-able stat, unless future Mystics are supposed to be an APS class?
Accuracy has 0 affect on anything having to do with a magic class, since they cannot miss like a Physical DMG class.
This was clearly added by the Dev's to be a troll-reroll and money sink.
Please remove this, for the love of God and all humanity.