I don't see point with having titles based on your kills.
Originally supposed just give some Exclusive (can make any other BEST LIST ppl like) titles in "PVP ranking", w/o any other reward(ec, so on)I think on some servs alt killing from same ip dont count?mb im wrong...
Idea is nice pvp title wise but maybe a time constraint for how long you have to get titles would be nice.Also, you get 400 kills and think you're Blade Master? No.
i gibe u free ersa
make title that gives10 phy attack 10 mag attack (average)and put it as ending of a quest chain1st quest from gods giving : Kill 10 players , only once/toon, reward 10 Old coins(5 ec each worth)2nd quest from gods giving : Kill 50 players , only once/toon, reward 50 Old Epic coins( 5 ec each worth)3rd quest from gods giving : Kill 250 players, only once/toon, reward 200 Old coins( 5 ec each worth)4th quest from gods giving : kill 1000 players, only once/toon, reward 100 Supply tokens+ 100 Old coins(5 ec each worth) - > This gives the title u create, the title name is up to aga5th quest to be a daily that resets after 24h that will require 100 kills in order to get 500 ecthis way pk will be actually improved? and more ppl will be seen at pk areasno1 has time to kill 100 toons for 500 ec as 'spamming it for ec' and pkers will pretty much enjoy a boost? LOL
Or you could make a 110lv character which takes less than 15 seconds to kill and res as a cleric. It would be one hit without charm's tick. C:
quest requirement, read again150 only.thank u for the really smart reply
Alright then you make a 150lv character, remove its gears and 2 shotting him because of his charm's tick and then he dies. c: It's the same hun...
yes show me how u get 2k kills in 1h (: unless u use some tryhard script and atleast 20 150 toons, lel
Seby for Gm plz