1.System message when player reaches lv150Not an important thing, but since lv150 is the highest accomplishment in the game, I think it would be nice that system message informs the others when someone reached the highest level.
2.Level 6/7 tomes with exp add-ons on themNot sure if this one can be done, since I haven't seen a server where tomes had edited values. Basicly, the title says it. Like we got Pangu we could also have exp tome with ~10% xp on it, since the highest we can have is 4% with lv4 tome. This tome would give some advantage to casters, since they would replace 1% crit and -3% channel with xp, while melee classes prolly wouldn't want to change interval from Pangu for somewhat higher exp. I honestly think this would balance things a bit, since caster classes have harder times doing lunar compared to melees.
3.Highest level tomes in Epic coin forgeThis has been suggested before I guess, and I'll go again. Pangu and Book of Fragrances are the most important tomes at the moment and it takes long time and inventory spaces to craft them, so I thought if you could add them to Epic coin forge. Of course, it would require more coins than originally for tome pages, to pay for fragment prices and time saved.
4.Air raceOn the server I played before I came here, we had daily air race that occured on the Tatooni island. That instance was same as the original Nightscream island, with no mobs and of course, you could fly. So I suggest adding it if it is within the original pw maps.(This would be one of the reasons for people to buy new, faster flights)
5.Elixirs for castersMystical elixirs are one of the things that make this server unique. Unfortunately, they give some unfair adventage to the melee classes. Take wood potions, for example. They almost double the attack of the WR/BM and can be used all the time since lasting time is same as cooldown. So I suggest adding magic attack apothecary charms to elixir forge (fair amount of ones for 1 mystical elixir) that would slightly improve attacks of casters, since they don't have a potion in the forge that would increase it.
6.Making TW's harderNot really an important thing, since most of the territories have been held by some guild. Anyway, in the case it comes to map refreshing, I think bosses and mobs should hit harder. I know people wouldn't like this, but would make PvE territory wars more fun.
7.Upgrades of event ornamentsSince the g18 patch, Eye of the Jungle, Dragonchild's scale and especially Epic rings have become not that important. I suggest making upgrades of these ornaments in any way (craft upgrade with some other mat or making lv150/lv145 instead of lv140 or making it upgradeable to dragon ornaments).
8.A few questions:-Has the fake PvP killing been fixed? If not, when will it be?-Guild icons. Do we have to send you an icon in order to be applied, or you will enable NPC iconing?-In forest ruins I've noticed barricades that prevent you from going anywhere but through the main path. Have you imported this or they have been there and why?