Here's a better question to help understand damage efficiency of this game:Is DPH more effective than APS?Overall, the best representative of DPH class is wizard; and demon sin for APS class.Now you may ask, which one of them kills more efficiently (assuming end-game gears). It's really about different play style. Of course, in terms of DoT, APS outperforms DPH, but really you don't need to have a high DoT to kill someone in this game, unless you are killing a boss or a cata-barb.So yes, APS might be more efficient than DPH (seeing how popular 5.0 bm and sin was before), but that's only true in PVE. In PvP, things get more complicated and unpredictable, just like you never know when a barb will 1-hit crit-zerk you or a wizard will 1-shot u wil his fire combo.
Psy is probably a better representative of a DPH caster, pretty much every mage runs around with -99 here
I have archer, 5.0 APS with fists, can't kill a shyt.
Just think of it this way, getting the R8 bow in general gives you more flexibility than the demon bow which is a preset stat selection. While it might cost more it's ALWAYS more effective. Plus EVEN IF it didn't do more(Which is does), you can adaptit to what YOU want. With the demon bow you can't. Pretty self-exclamatory which one is better.
Are you guys retarded?
So, I've played all classes in here so far, and I've noticed one interesting thing: having more pure damage (especially physical) is in most cases more effective than having more attack levels. So, my question is, am I the only one who noticed that Dragon Bow +12 with 2x +20 stones deals more damage than r8 bow with +24 atk lvls, 2x +dex stones when used by same archer on same target w/ and w/o buffs?
Atk lvl weps will always hit harder than weps without atk lvl(ofc taking both with good stats). Ur idea is wrong, infact every 1 point of atk lvl MORE THAN ur enemy def will deal 1% more damage, while every 1 point of def lvl MORE THAN ur enemy atk will reduce the damages taken by 1%,This being said, let's get into this(cuz anyway my antivirus is running so i cant open the game): we stated out that atk lvl weapons deal more damages PER HIT, but this doesnt mean that they r the best choice to get the highest DD during a fight, infact the higer atk/GoF(this is an alternative to atk lvl giving a higher spike damage but a lower average damage tho) is gained at the cost of reducing speed(yes ok, unless you are Broniak or some pinoy with atk lvl x2 intx2 bow), and being slower means landing less debuffs, less self buffs, less CC, and less crit(yes the crit rate is the same but more hits=higher chance to get a crit) and all those elements incide alot on the damage output.Another thing that players ignore are the bonuses got from the 150 weapons,and mostly think this way:150 weapon=faster and debuff in case of bow; R8 wep=better DD and so on, ignoring the fact that 150 weapons give stats as maximum physical atk, maximum magic atk, crit and so on(all factors in favour to DD).A very important thing to know is that since the atk and def mechanics are based on the base damage calculated in %, stronger is the base damage u would land, higher is the difference; lemme kick in an example:if on my wiz i use ct glaive and throw a pyro on a wb it would hit around 15k,while its something like 16,7k with atk weapon, if i do the same experiment with mountain's seize the first hit will be something like 22k,while the one landed with atk weapon can go even at 30k, so the difference isnt 1,7k anymore but now 8k due to the higher base power of mountain's seize.Anyway in conclusion, this game as all MMORPG isnt something different that a chess game with graphics and % involved, if u think about it u are just clicking buttons or mouse to counter ur foes' moves and waiting for their mistakes while relying on %(debuffs,buffs,crit,proc rates are all based on %), and the player's ability is about optimizing and increasing his % rate gaining time with CC or going in for a nuke DD wishing for a crit, and if ur plan fails, then u gotta kite or anyway stay alive and put u in the conditions again to use ur tactic.It's what separates a good player from an average or bad one the ability of analizying the situation and deciding what gear,what skill and what genie usage is the one granting the highest % of victory, for example i love using ct glaive in 1v1s with HA classes while alot of wizs just spam quaff and go for atk wep.Just one last hint:if the damage dealt on the target is anyway high(a wiz vs a str built wb for example) its abit better going for the ct/aps weapon aiming for crits,more chi and higher CC, if the target is taking really low damages, still go for ct/aps one since wont be some atk lvls letting u bypassing and heiroing ur target, and what u need to do in those cases is letting him/her wasting genie and chi, while u r recharging urs, waiting for a good flanking to open his/her defences and make mared in his/her whole family.No, i didn't forget about the atk lvl weapon lmfao, its usefull on those targets that get average damages and aren't CCing u too much, or in every nuking actions(yes, u can switch 420 weapons in fight, u dont have to just pick one for every fight and camp it lmfao, and IMO the best thing to do is switching between all ur weapons every after every skill if u think that's needed).Well cya in PK(u'll be for sure dead bro but i can let u taking a SS with me) and to mostly of u all, lez see in the hate in the pms ull send me, it's a game, don't maddered,1'M N0T 4 N3RD BUT 1'M JU$T G0DLY CUZ 1 W4$ B0RN L1K3 TH4T
(I spent roughly 6 years in PW now)
When it comes to CC though r8 is slightly better, but I only got 70% cc,