The tax thing is there since the beginning of the game, that's why things cost 1.05 times compared to their original price (example, teleport stone = 2100). As for setting the price to a non-decimal number, I must honestly say I've never seen a thing with a price which doesn't give an integer when divided by 10.
ugh math >.>anyway on topicbig notes in gods giving - noi mean why i want to buy a 10 mil note for 10.5 mil? (if it is ec for coins dat would be ok lmao),i rather keep that 500kand go to that npc bish that already have the option for it :<plus it is fair and square on da npc bish (srry forgot her name lol)
Which is why Seby went through the trouble of using a calculator. So the price could be defined as 9,999,945 (10,000,000 when the 5% tax is add)
Now you have.
I guess I should have worded it better. I meant the original price, which means you take off 1/21 of the NPC price. (in this case the price is 20 coins)
Oh lots then, for example PGS from faction base,Here, tax included price is 530. Therefore, price w/o tax = 530 / 105 * 100 = ...
Who charges the tax, and where goes the rest of coins after the tax gets paid?