this is the result of me 1v1'ing him (idk for sure)
in fairness to him he didn't post on forum when animassacre easied him to ask GM to nurf PSys.
Mystics have one skill that is reasonably OP. Psys have plenty more than 1. Hell no, it's the only thing that can kill a white voodoo camping psy without having to waste 3 sparks on blade tornado or flash. You can also using Evil Ward (among others) to block AS. That's good enough imo.
what...?oh you're from Artifex... ok
There are few things in this game that kill a good psychic more often than not. I don't think we need this personally. It makes me a little mad watching psys who camp white and think they're on top of the world. It only seems fair that something like absorb should be able to eat through it. This game is easy enough as it is, and I enjoy seeing camper psys getting easied by mystics. If it happens to me, I won't complain about it. Balance means that something out there should be able to kill my class more effectively than the rest. If nothing does, then the game isn't balanced.Long story short: We don't need a change.