well a veno with brain would spam this skill if the CD is reduced to 2 seconds. Plus it gives a self immune. Lol thats like a short Absolute domain every 1 minute
I don't mind it being 'less op' or whatever (in means of paralyze becoming stun or reduced range/duration, you name it), but what devs wanted to do (I assume) is to make a useless skill useful, which they didn't accomplish because of this ridiculous cooldown. As I said, I don't mind the nerf of the skill if it turns out to be OP, just a decrease in cooldown time because right now I can't make this skill part of my gameplay because I can only use it once in three minutes.
You're forgetting that it costs a full spark. We venos have a hard time getting chi sometimes, many of our skills rely on chi, so our chi tends to poof easily. Quite frankly, there are other skills that are more useful and require chi, we wouldn't spam that skill just for a 2 second paralyze, and personally, I do not even use that skill, I consider it a waste of chi, but I believe removing the cool down to 1 minute would not be considered as balance breaking, So +1 here~
Venos do not have a hard time getting chi, demon venos have grudge strike and dark taboo given to us with the already existing skills we have to gain chi. Sage venos poop chi with their fox form, plus fast channeling on venos means more chi.This is one of the reasons why the skill should be left as it is now you want the purpose of the skill changed, the skill is to counter purify spell, venos do not need a spammable aoe stun we have nova to lock targets. The skill aoe paralyses, its useful in mass pk and for locking purify spell casters. Plus gives us immune to all damage, we already have a 10 sec immune that has the same cd as malefic crush, the cd is not even long.
i made a mistake with the 2 second CD.what i meant was that if the CD gets reduced then Venos would use it often. whether or not the veno is going in for the kill or playing defensively. Imagine, an opponent has used apoth...o.o pet stun, 0phy dev proc..... o.o paralyse, arcane antimony 1 shot, GF
i made a mistake with the 2 second CD.what i meant to suggest is that if the skill CD is reduced venos would use it often.imagine an opponent has used apoth...*The veno uses pet stun...*O.O 0phy dev demon proc*O.O paralyse* The opponent tries to use belief....*O.O that aint gona work cuz ur ass has been paralyzed * The veno then uses Arcane antinomy. 1 shot...... GF!
I would much rather see a decrease on Malefic cooldown and increase on the pet aoe stun which is absolutely stupid (it would be best if that pet aoe stun were removed entirely).
How on earth is the opponent not able to belief when paralyzed...Please dude, stop for your neuron's safety.
30 chi >go into fox form, 1 spark, wait 6 seconds for fox to come off CD (0 pdef is nearly gone by this point; if they belief, the 0pdef will go away)>arcane antimony 1 spark. I don't see any logic in this combo. No veno in their right mind would use this on a single target to take down simply because it would cost 230 chi. I personally don't think 60 seconds is how much the CD should be, maybe 120 seconds tops? The immune you get from it is not worth talking about on this server because of high channelling; immune for less than a second.Also, lets not forget that the stun is not guaranteed, demon version has an 80% chance, sage has 95% (which is obviously better, but puts a kink into your previously stated "combo"). There is also one huge thing people are overlooking, which is the range of this skill. 5m means that a veno has to go in very close to be able to use it (or the other "chi" building skills in fox form) which leaves the veno very vulnerable and most likely dead. I would much rather see a decrease on Malefic cooldown and increase on the pet aoe stun which is absolutely stupid (it would be best if that pet aoe stun were removed entirely).