I did some changes that will apply with next patch:-0.1 int on demonic/dragon crossbows replaced with -10ct-ct added as a possible option for random stat crossbows-stat requirements for patakas reversed (now they are str instead mag based)-patakas are now 1.25 base aps-vit on demonic/dragon patakas replaced with %accuracy-accuracy added as a possible option for random stat patakas
hmm more channel reduce for archer, doesnt sound bad, lets see how this will becant wait till next patch, -79% channel then
btw off topic: (since i never got any answer from world chat) is int and/or spirit blackhole random avaible randoms on r8 recast for bow?
meh, no matter how I count it, it still ends up on -77% with magic rings, cape and tome
The switching to magic rings goes well with the archer mentality. So squishy that you have to run from everything but able to deliver killer damage. The heightened channel makes it a lot easier to kill HA's, but also far easier for HA's to kill the archer.